© 2009 SoCo Sports - All rights reserved.
© 2009 SoCo Sports - All rights reserved.
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SoCo Rules: Wiffle Series
Center Field is 100ft from home plate
Fair play line is 12ft from home plate
Cones and lines will be used to mark the infield and foul lines
The strike zone target will be 20” x 30” and stand 12” off the ground and 3' behind home plate
An 8' x 8' backstop will be provided

THE BALL
Only the white baseball size Wiffle®Ball, (eight slots on one side) will be used for play. If a ball is torn more than 1/4 inch
it will be ruled illegal for play and will be removed from the game. A ball may be kept exclusively in the possession of a
pitcher as long as it is ruled legal. No foreign matter can be added to the ball.

THE BAT
Must be rounded on all sides, cannot exceed 38 inches in length, 2 5/8 inches in diameter, or have tape, etc. 18 inches
from the handle end. Bats may NOT be filled with any substance.  Adult size (Ken Griffey/Louisville Slugger/Screwball)
plastic bats are allowed.  Aluminum bats are NOT allowed.

ILLEGAL EQUIPMENT
Metal spikes are NOT allowed
Gloves are NOT allowed
Only batters can wear batting gloves
Tampered balls and/or altered bats are NOT allowed
Aluminum bats are not allowed

TEAMS
5 player maximum, 3 player minimum.
All five players may change positions at any time defensively, but only three will be on the field defensively at one time, a
pitcher and two fielders.

BATTING ORDER
5 player maximum, 3 player minimum
Batting orders must stay the same throughout the entire game
If a player is injured during the game and cannot continue to bat, his turn at bat will be considered an out. A batting order
will not be changed during the game and if a team bats out of order that batter is ruled out.

SUBSTITUTION
All five players may change positions at any time defensively, however once a player is batted for by a substitute, that
player is out of the game and cannot re-enter.
A pitcher must face one complete batter before changing positions defensively.
Pitchers may NOT be replaced in the middle of a count.  Pitchers can only be replaced between batters.

THE GAME
5 innings, 3 outs per inning or 40 minute time limit
A 10 run rule is in effect after 3 complete innings
No extra innings in pool play.  If the score is tied at the end of the time limit, then the team with the most bases
(walks/hits) will be declared the winner.
In the playoff round (bracket play), extra innings start with bases loaded for both teams.
Every batter will begin with a 1-1 count to help speed up the games.  Both Divisions, pool play and bracket play.
Four balls to a walk, three strikes is an out, a batter is allowed one foul ball. Two fouls with two strikes, the batter is out.
For the Recreational Division, if a batter does not swing and the ball hits the strike zone, he/she is out.
There is no base running or base stealing. All runners will be imaginary.
No infield fly rule will be called.
Bunting is illegal and will not be permitted.

SITUATIONAL RULES
All batted balls must reach the fair play line (6' in front of home plate) to be playable, otherwise it is a foul ball.
A ground ball fielded before landing past the infield line is an out in the Recreational Division
A ground ball must be fielded and then thrown to the backstop for an out in the Weekend Warrior Division
Juggling or deflecting to the fielder in the air is an out, as long as the ball does not hit the ground. A player’s position to
the infield line does not matter, the ball is the key, it must land past the line to be ruled a hit.
If the ball hits the line and is caught, it is still an out.
If a batted ball is dropped by a fielder and the ball falls to the ground, it will be ruled as a hit.
Any fair ball that goes past the infield line will be ruled single.
A ball hitting a cone is an automatic single, all runners advance one base.
Any ball that touches beyond the infield line in foul territory is a foul ball, even if it bounces back into fair territory.
A fly ball hitting the fielder then the fence is ruled a single.
A ground ball that comes to a complete stop in the infield is ruled an infield single.
A fly ball hitting the fence first and then being caught by a fielder is ruled a single, but all base runners advance two
bases.
Any ball that reaches the fence on the ground or by bouncing and is untouched will be ruled a double.
A fly ball hitting the fence then the ground is ruled a triple.
A fly ball hitting a fielder, who is not within six feet of the fence, and continuing over the wall is ruled a double.
A fly ball clearing the fence is a home run. If a fielder touches a fly ball, and is within six feet of the fence, and the ball
goes over the fence it will be ruled a home run.
A fly ball hitting the top of the fence and continuing over the fence will be a ruled home run.
A fly ball hitting the foul pole above the fence is a home run.

BASE RUNNERS
One base on a single, two bases on a double and three bases on a triple. With two outs all runners advance one extra
base on a clean (untouched) hit through the infield. An infield hit (stopped ball) does not get the two out extra base. A
batted ball hitting a cone does not get the two out extra base.
On ground outs, the lead runner is always forced out. All runners advance one base.
With a runner on third base and less than two outs a team may try and score the runner on third base on a fly ball. When
the ball is in the air the offensive team can yell, “TAG” to activate the runner. The fielder must catch the ball and throw
home attempting to hit the strike zone in the air or on a bounce. If the throw hits the strike zone the runner is out, if it
misses, the runner scores. All other base runners stay where they are. The offensive team must yell, “TAG” as soon as
the ball is hit, without delay. The fielder has three seconds and one step to make the throw after the catch.

DOUBLE PLAYS
If the offensive team hits a ground ball in the infield with less than two outs the defensive team may attempt a DOUBLE
PLAY. In the recreational division, the fielder must field the ball cleanly (not juggle) and then throw the ball to the
backstop. In the Weekend Warrior division, the fielder must toss the ball to the second fielder behind home plate and the
second fielder must then throw the ball to the backstop.  If the ball hits the backstop in the air the two lead runners are
out, if the throw misses the backstop, than only the lead runner is out. The ball must hit the backstop in the air only, NOT
on a bounce.  

BATTERS
The batter may switch sides at any time in the count. The batter must notify the pitcher before doing so and may not
switch sides during the delivery of a pitch, if so, the pitch will be ruled a strike.
A batter must have both feet completely in the batter’s box. The “white lines” are part of the batter’s box and if the batter
has one or booth feet on the white lines this is considered a legal stance. It is legal for a batter’s feet to leave the batter's
box during as long as the batter was legally positioned when the pitch was thrown. If a batter intentionally steps out of the
batter's box during a pitch, the pitch is ruled legal and a ball or strike will be call accordingly.
Once the batter has legally positioned himself within the batter’s box, he is not required to move out of the path of the
pitch. However, if the batter is ruled by the pitcher to have intentionally moved into the path of the pitch (leaning in) in an
attempt to block the pitch from going through the strike zone, he shall be called for batter’s interference, and the pitch will
be called a strike.
There is no hit batsman rule. A ball that hits the batter will be ruled a ball and no base will be awarded.
The hand’s of the batter are considered part of the bat. A ball hitting the batter’s hand(s) and landing in foul territory is
ONLY a strike if the batter is in the act if swinging, if not the pitch is ruled a ball. If a ball hits a batter’s hand's and lands
into fair territory, the ball will be ruled a fair ball.
The batter will not touch foul balls until they come to a complete stop. Foul balls have been known to spin back into fair
play and are NOT too be touched until they stop spinning or moving in any way.
Batting gloves may be worn by the batter only when batting.

PITCHERS
A pitcher entering the game must face one complete batter before leaving the mound.
A pitcher may not wear any type of distractive jewelry or clothing, such as; white long sleeve shirt under his uniform top.
A pitcher does not have to start his wind-up from the pitching rubber. The pitcher must have at least one foot touching the
rubber when he releases the ball. If a ball is pitched in violation of this rule, the pitch will be ruled a ball.
There are no balks.
A pitcher will get ten warm-up pitches before the start of the game once he takes the mound and seven between innings.
If a relief pitcher comes into the game due to a result of an injury to the active pitcher, a reasonable amount of time will be
allowed for the relief pitcher to warm-up.


FIELDERS
Fielders will not line up in any manner that may, in any way, distract a batter.

FAIR AND FOUL CALLS
Will be the responsibility of the batter because he is looking down both foul lines.

LINE CALLS
(Single, Double and Triple) Will be made by the fielder closest to the ball because he has the best view of the play.

CHECK SWINGS
Will be the responsibility of the batter.

FOUL OFF THE HANDS
Will be the responsibility of the batter.

BATTER’S INTERFERENCE
Will be the responsibility of the pitcher.

TAG RULE
If the offensive team yells “TAG” too late it will be the responsibility of the defense to make the decision.

OFFICIAL SCORE
Will be the home team’s responsibility.